SCRMaps
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Make a melee map first

Finishing one map that needs no triggers at all makes everything after it easier.

4 min read

Before going straight to use-maps, make one melee map. It has no triggers at all, so you get the experience of a map working from terrain and placement alone - everything later sits on top of that.

Terrain Symmetry, in the middle of the left panel, means drawing half of it.

Symmetry
Mirror-XLeft to right.
Mirror-YTop to bottom.
Mirror-XYThrough the centre point.
Tile / Isom. RotRotational, about square tiles or about isometric ones.

Without at least two Start Locations the map will not run at all. It is under Neutral in the Units layer - not the one in Unit Sprites or Pure Sprites - and one per player.

A melee map only takes start locations, Player 12's resources and critters. If you want a neutral building, the way in is a Unit Sprite placed as Player 12.

Units and sprites
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