A map with EUD has to be compiled in EUD Editor 3 to produce a working .scx. The source map and the compiled map are different files, and confusing them is where beginners lose the most work.
- 1Open the source .scx as a project.
- 2Check that the EPScript is in TE and any plugin configuration is in Plugin.
- 3Compile. If it fails, the message carries a line number.
- 4Use the output for distribution. Never edit that file again.
A large share of compile errors are unit name mismatches. Every name the script references must exist in ScmDraft's unit list, character for character.
