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Spell timers and regeneration rates

How many frames Defensive Matrix, Lockdown and a Broodling last, and how fast shields and health come back.

Explained in: Time and frames

One frame is 0.042 seconds. The spell timers decrement by one each time the structure offset cycleCounter hits zero, and it cycles 0 to 7 - so one per eight frames.

디펜시브168 · decrements 1 every 8 frames; duration = value × 8 × 0.042s
스팀팩37 · decrements 1 every 8 frames; duration = value × 8 × 0.042s
인스네어75 · decrements 1 every 8 frames; duration = value × 8 × 0.042s
락다운131 · decrements 1 every 8 frames; duration = value × 8 × 0.042s
이레디에이트75 · decrements 1 every 8 frames; duration = value × 8 × 0.042s
스테이시스필드131 · decrements 1 every 8 frames; duration = value × 8 × 0.042s
플레이그75 · decrements 1 every 8 frames; duration = value × 8 × 0.042s
플레이그 피해량1010 · decrements 1 every 8 frames; duration = value × 8 × 0.042s (*타이머는 아니지만 cycleCounter가 0이 될 때마다 피해가 들어갑니다.)
마엘스트롬22 · decrements 1 every 8 frames; duration = value × 8 × 0.042s
액시드스포어(각 단계당)150 · decrements 1 every 8 frames; duration = value × 8 × 0.042s
브루들링1800 · decrements 1 per frame; duration = value × 0.042s
할루시네이션1350 · decrements 1 per frame; duration = value × 0.042s
다크스웜900 · decrements 1 per frame; duration = value × 0.042s
디스럽션 웹360 · decrements 1 per frame; duration = value × 0.042s
쉴드 재생7 · change per frame
체력 재생4 · change per frame
마나 재생8 · change per frame
쉴드배터리 쉴드 충전1280 · change per frame
쉴드배터리 마나 소비-640 · change per frame
고스트 클로킹 마나 소비-18 · change per frame
레이쓰 클로킹 마나 소비-21 · change per frame
메딕 힐200 · change per frame
메딕 마나 소비-100 · change per frame
불타는 건물 체력 감소-20 · change per frame

A negative value is consumption - the shield battery's -640 is what it spends per frame.