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Publishing

A map page, downloads, and a way to be found.

2 min read

A finished map can be posted on SCRMaps as a project: it gets a map page and downloads, and it is visible to people browsing the directory. If you attached save/load, the leaderboard is already there.

  1. 1Add a project from the dashboard with the map file, a description and screenshots.
  2. 2Upload a new file for each release and bump the version number with it.
  3. 3Take the feedback and start the next version.

This is the start rather than the end. People who actually play it will tell you more than every test you ran.

  • Compiled the release output - the final .scx EUD Editor 3 produced, not the source project file.
  • Actually played empty slots, a mid-game leave and the extreme values, each at least once.
  • If save/load is attached, bumped the version number and confirmed codes from the previous version still load.
  • The map's name or description states the version, which cuts down on players still running an old file.

The file that actually gets played is the host's; everyone else receives it. So an old build staying in circulation means somebody is hosting an old file - which is what makes a version in the filename worth doing. The person opening the room has to be able to tell which of the files in their folder is the newer one.

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