SCRMaps
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The mission briefing

The screen before the map starts. Like triggers, but with no conditions.

4 min read

Before the map appears, a use-map plays a screen of portraits and text. That is the mission briefing, under Scenario then Classic Mission Briefings in ScmDraft.

The window looks almost like the trigger editor but has no conditions: only players and actions, running top to bottom once. There is no branching, so there is nothing for a condition to do. Switches do not apply either.

The parts of the screen
Slot 1-4Four places a unit portrait can sit.
Mission ObjectivesThe objectives panel.
Text MessageThe body text that scrolls past.

The briefing's colour codes are not the in-game ones. A code that is yellow in a unit name comes out a different colour here. Text Previewer 2's Out-game tab shows the briefing codes - use the in-game table and the colours will be wrong.

A trigger holds up to 64 actions. If that is not enough, add another below and it continues.

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