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Putting text on screen

The first EUD worth getting working.

2 min read

Text output is the best first EUD to get working. Unlike the classic Display Text action you control colour and line breaks, and you can interpolate values.

DisplayText("\x13\x1F【 \x04안녕하세요 \x1F】");
\x13 controls alignment; values such as \x04 and \x1F are colour codes.

To show values alongside text, use f_eprintf. Braces are placeholders and the values follow in order.

f_eprintf("\x19{:n} \x1D|\x04 \x07레벨: \x04{}", CurrentPlayer, level);
{:n} is the player name; {} is a number.
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